A REAL OVERLAY
A transparent, always-on-top window you keep over the game, toggled with a keystroke. Not a second monitor dashboard you have to look away to read.
02 · SAAS
The numbers the game hides from you.
Real-time telemetry extraction, a transparent always-on-top overlay, and a post-match data engine for the four-game Paradox and Civilization family.
A transparent, always-on-top window you keep over the game, toggled with a keystroke. Not a second monitor dashboard you have to look away to read.
Tempo curves, throughput and yield efficiency measured from game state over time. FPS trackers count events; a 4X game needs the shape of a whole run.
The daemon reads what the game already writes locally. Nothing is uploaded and there is nothing to configure before your first run appears.
It only knows what the game writes down. Where a title logs little, DiffHUD can infer little.
It is four games, not every strategy game. Civilization VI, Stellaris, Crusader Kings III and Europa Universalis IV.
It does not play for you and does not automate anything in-game. It reads, measures and shows.